3D Modeling
for Virtual Reality

Students learn to design, build, and bring their ideas to life through 3D modeling and virtual world creation. Using Blender, they explore the core principles of digital design as they construct imaginative spaces—from schools to public plazas to futuristic environments. With AI-assisted tools, students develop a polished capstone project that can be fully experienced inside VR headsets.

This program works best as a push-in daytime model, where our facilitator leads instruction using school computers. Teachers learn alongside students, making the program sustainable and easy to continue throughout the year.

Typical Program Model

  • 30 sessions
  • Twice a week for 15 weeks
  • Daytime push-in
  • Grades 3–12
  • Up to 25 students

Schools Provide

  • Computers or laptops
  • Mice and mousepads

Curriculum

30 scaffolded lessons rooted in critical thinking, digital creativity, and SEL.

Outcomes

CURRICULUM

30 scaffolded lessons rooted in critical thinking, digital creativity, and SEL.

PROGRAM MODEL

– 30 sessions
– Twice a week for 15 weeks
– Daytime push-in
– Grades 3–12
– Up to 25 students

SCHOOLS PROVIDE

Computers or laptops
Mice and mousepads

OUTCOME

Text to Follow.

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